You have other abilities in your arsenal too, like an AOE-blast and the capacity for teleportation. But the thrill of turning the tide and being near-invulnerable is persistently pleasing. You’ll only get a few seconds before the mech overheats and scatters its parts around for collection again. Once the parts have all been collected, a button press tosses you inside a hulking bipedal suit armed with two chain guns and limitless ammo. Unlike Shinji, You’ll Relish Ever Second Inside the Mechįleeting fun is also found after you scour the map for different pieces of your mech suit. These boosts don’t last long, but they’ll provide a much-needed breather. Distinctive weapons like this are one of the best parts of Tesla Force, and pack a hefty punch when used with one the power-ups that materialize around the playfield. There’s a lightning rod that sends of bolt of energy through a succession of adjacent adversaries, and functions best when enemies are dangerous close. You’re begin with a meager pistol, but you’ll quickly have access to pick-up like a shotgun, tommy gun, and even other retro-science firearms. Here, you’ll move from node to node, undertaking missions that have you clearing zones of creatures, repairing equipment, and generally shooting the multitude of foes that untiringly attempt to surround you. Wisely, the impetus is kept brief and you’re quickly tossed onto the game’s overworld map before attentions wane. But when activated, the monstrous spire inadvertently opens a portal, permitting access for thousands of Lovecraftian creatures. A comic-style introduction details Nikola Tesla unveiling a tower capable of providing clean, free energy. The recent Xbox One and Series S/X release of Tesla Force revisits this frantic framework. But on the upside, Tesla vs Lovecraft did put you inside a mech, able to let loose with a flurry of projectiles. While many praised the title, I preferred the staccato pacing of Neon Chrome and Jydge, rather than persistent intensity. ![]() Subsequently, 2018’s Tesla vs Lovecraft returned to the kind of enemy-filled arenas found in Crimsonland. ![]() One year later, Jydge tweaked the formula, trading its predecessor’s procedurally-generated stages for tense SWAT-like showdowns. By offering a drip-feed of augmentations and growth across each run, Neon Chrome keeps pushing players through the floors of its dystopian offices. 2016’s Neon Chrome garners distinction for its austere cyberpunk vibe, but it’s the weapon and character growth that make this rogue-like stand out. Instead, 10Ton went on to release some best top-down, twin-stick shooters on the market. Pleasingly, they haven’t returned to PopCap knock-offs. Unlike their comforting Zuma and Bejeweled clones, Crimsonland was a frantic, bloody, twin stick arena shooter. While the Tampere, Finland-based studio got its start with casual titles such as Sparkle and Azkend, in 2003 the developers sharply shifted direction with the release of Crimsonland. When it comes to the twin-stick shooter, 10Tons is undoubtedly one of the best. Whether it’s Polyphony Digital honing their automotive racing expertise across the Gran Turismo franchise or CAVE’s commitment to shooters that coat the screen with projectiles, commitment to a single genre often produces prodigious works. Specialization can be a successful approach for a developer. ![]() Platform: Xbox One and X/S, PlayStation 4 and 5, PC
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